Inspired by jQuery's syntax, CutJS provides developers with a simple utility to vector shapes drawn on a canvas' surface, while also remaining in full control of both the animation timeline and the shape's properties.
This allows the same level of control developers would get in classic Flash-based games, even if (not yet at least) canvas is still not a solid rival for Adobe's old product.
CutJS works on both mobile and desktop browsers and can be used for creating games suitable for the Web, Windows 8, Facebook, Chrome's Web Store, iOS, and Android devices.
Docs and demos are included with the CutJS package. Requirements: